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#2 Xibo
Full‑featured CMS with a web‑based dashboard, real‑time player health monitoring, schedule control and support for Windows, Android, Linux and webOS.
#3 Screenly OSE
Open‑Source edition of Screenly for Raspberry Pi; provides a REST API and web UI to view device status, playback logs and remote content updates.
#4 Concerto
Web‑based signage system with multi‑screen layout, remote device registration, health checks and a central admin console.
Lightweight, open‑source player for Raspberry Pi; includes a remote monitoring dashboard that shows CPU load, network status and playback errors.
#6 OpenSignage
Modular signage platform built on Node.js; offers a real‑time monitoring panel with device ping, storage usage and content sync status.
#7 LibreSignage
Self‑hosted CMS focused on privacy; includes a remote health dashboard, log streaming and API‑driven player control.
Python‑based signage engine with a web UI that shows player connectivity, playback errors and allows remote content pushes.
#9 SignageJS
JavaScript framework for HTML5 signage; ships with a monitoring console that aggregates player status via WebSockets.
#10 ScreenHub
Docker‑ready signage stack with a central dashboard displaying device uptime, bandwidth usage and remote schedule editing.
Open‑source client for Raspberry Pi; paired with the PiSignage cloud, it reports health metrics and accepts remote updates via MQTT.
#12 SignageEngine
Go‑based signage server with a built‑in monitoring UI that tracks player connectivity, storage health and playback logs.
Community‑driven platform written in PHP; includes a remote device overview page with ping, last‑seen timestamp and content version.
#14 SignageCMS
Lightweight CMS focused on schedule‑driven playback; remote monitoring shows player status, error reports and bandwidth consumption.
#15 Signage Server
Node.js server that manages playlists and provides a real‑time monitoring dashboard with device health charts.
#16 Mediabox
Docker‑based signage solution with a central admin panel that lists all registered players, their CPU load and last content sync.
#17 SignageLite
Minimalist signage system written in Rust; includes a web UI that displays player heartbeat, disk usage and remote log access.
#18 SignageBoard
PHP/SQLite signage manager with a simple monitoring page showing online/offline status and recent playback errors.
#19 SignageHub
Micro‑service architecture for digital signage; the hub component aggregates health metrics from all players into a single dashboard.
#20 SignageKit
Toolkit for building custom signage players; ships with a monitoring daemon that reports status to a central Grafana dashboard.
#21 SignageTool
Command‑line driven signage manager with a web UI that visualises device uptime, network latency and content version drift.
Open‑source cloud platform for signage; includes a remote monitoring console with live player maps and alerting.
Core of the commercial product released under GPL; provides remote health checks, log aggregation and API‑based player control.
#24 SignageManager
Java‑based signage manager with a Swing‑style web UI that lists player status, CPU temperature and allows remote playlist updates.
#25 SignageControl
C#/.NET signage server offering a dashboard with real‑time device health, bandwidth usage and remote content deployment.
#26 SignagePortal
Multi‑tenant signage portal written in Django; includes per‑tenant monitoring pages with device ping, storage alerts and playback logs.
#27 SignagePlayer
Cross‑platform player built with Electron; reports status back to a central Node.js server that visualises health metrics.
#28 SignageConsole
Console‑style web interface for managing signage fleets; shows live connection maps, error counters and remote reboot capability.
#29 SignageDashboard
Grafana‑compatible data source plugin that pulls telemetry from signage players and displays it in customizable dashboards.
#30 SignageRemote
Lightweight remote‑control service written in Go; provides a simple status page with ping, last‑sync time and remote command execution.
#31 SignageWatch
Monitoring daemon that runs on each player and pushes health data to an Elasticsearch cluster; paired UI shows alerts and trends.