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#2 Meta Medium
A VR sculpting and painting tool from Meta (formerly Oculus Medium) that provides intuitive brush‑based modeling, high‑resolution detail, and seamless export to major 3D pipelines.
A powerful VR design suite for concept modeling, industrial design, and automotive styling, featuring NURBS curves, surface creation, and real‑time collaboration.
Collaborative VR sculpting and painting platform that supports multi‑user sessions, volumetric brushes, and direct export to OBJ, FBX, and STL.
#5 Tvori
VR animation and storyboarding tool that lets creators block out scenes, rig characters, and animate directly in 3D space with timeline controls.
A lightweight VR prototyping app for quick 3D sketching, spatial layout, and rapid iteration, with export to Unity and other engines.
Adobe’s VR modeling preview that integrates with the Substance suite, offering voxel‑based sculpting and texture painting in immersive mode.
#8 VECTARY
Web‑based 3D design platform with a VR mode for immersive modeling, supporting parametric objects, real‑time rendering, and easy sharing.
#9 NeosVR
A social VR engine that includes a full‑featured in‑world 3D editor, allowing users to build, script, and animate assets without leaving VR.
Originally by Google, now open‑source as Open Brush, this app focuses on 3D painting and volumetric brushwork, with export to OBJ and FBX.
#11 Quill by Meta
A VR illustration and animation tool for creating detailed 3D drawings, storyboards, and animated sequences, with native Oculus integration.
A beginner‑friendly VR modeling app that lets users create block‑based geometry, apply materials, and export to GLTF for use in other pipelines.
#13 SculptrVR
A VR sculpting environment focused on large‑scale organic forms, offering voxel‑based editing, symmetry tools, and direct export to common 3D formats.
A collaborative VR workspace that includes 3D model import, annotation, and light editing tools, ideal for design reviews and rapid prototyping.
Unreal Engine’s built‑in VR editing tools let creators sculpt, paint, and place assets directly in the engine, leveraging real‑time ray tracing.
Unity’s VR extension for architectural visualization, offering in‑world model manipulation, material editing, and BIM data integration.
While primarily a viewer, SketchUp’s VR mode allows on‑the‑fly scaling, component placement, and simple editing of SketchUp models in immersive space.
#18 Clara.io VR
A cloud‑based 3D modeling suite with a VR interface for direct manipulation of meshes, materials, and lighting, supporting collaborative editing.
Marmoset’s real‑time rendering engine offers a VR mode for inspecting and tweaking models, materials, and lighting in situ.
#20 KAT Walk
A VR environment for architectural walkthroughs that includes simple editing tools for walls, doors, and furniture placement on the fly.
Combines photogrammetry capture with a VR interface for cleaning, retopology, and texture painting of scanned assets.